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About this blog

A forge based Minecraft server based off the .hack// series. It's being developed by AltimitMine team.

"Where Minecraft meets .hack!" - AzureZhen

Entries in this blog

AzureZhen
Soooooo what has been happening with The World R:Craft? A TON!
2017-02-21_15.26.28.png 2017-02-21_22.01.11.png 2017-03-30_13.33.05.png2017-04-30_00.50.45.png 2017-05-12_10.01.29.png 
We've found a mod that allows us to replace the character models with the actual models ripped from IMOQF and GU, they just need rerigged for the MMD format which I'm still learning and translating a ton of guides is making it go super slow.

2017-05-07_02.22.06.png 2017-05-07_18.53.16.png 2017-05-07_21.12.37.png2017-05-12_08.07.18.png 2017-05-19_21.54.14.png 2017-05-19_21.58.13.png 
I've even found a way to convert the maps being ripped and rebuilt for the VRChat The World maps into Minecraft worlds saving me soooooooooo much building time. Here we have as follows Carmina Gadelica, Fort Ouph, Lia Fail, Mac Anu from IMOQF, and Mac Anu from GU! This allows us to save the time of scaling, building and getting ton of back ground buildings built and more time detailing.
2017-05-15_20.38.04.png 
I've also began a process of importing the skyboxes as models but I am facing the same issues as below.

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I've also found another model that allows me to render in models ripped from the game as a block, allowing us to use the IMOQF gate for those fields, the GU gates for those fields, NPCs instead of Steve models, and even the ships in the harbor! As for the last photo there, that is me testing loading the world itself, a bit without textures that's why it's purple and black, though I am being limited by Minecraft's render as if you move from the source block, the city derenders. I am working on possible workarounds for this.
2017-05-07_22.08.06.png 
However, should that fail, I've also began work on converting the ingame textures into the games included texture pack like so.

If anyone has any questions, free to ask away.
 
AzureZhen

Version 1.8

Modpack Version 1.8 is released!

Changes:
Changes for new players, you spawn with 30 wooden coins.
Updated Aether 2 for bug fixes.
Updated Main Menu.
Controls are played with a bit, please double check them in options if they are different.
Config changes for a ton of mods.

AzureZhen

Backend Work

Hello everyone! I'm going to be having some internet related issues for the next week or so, so big changes to the server worlds will be coming from our Builders when they can find the time in between work and/or school. I will taking this chance to do a lot of backend work on config files and the permissions system of the server so I am hoping to have that ready when the internet is more stable. Thank you for following us and I hope you have a good new year!
-AzureZhen

AzureZhen

Version 1.7b

Modpack Version 1.7b is released!

Changes:
Double WorldEdit mod should be fixed.
Fixed menu being over written by Aether 2 menu.
Changed starting inventory.

AzureZhen

Launcher

Upcoming modpack update for the launching bugs and menu bugs has been delayed. Please note the modpack may be currently unavailable until Technic Launcher comes back online. Their host is currently under a 3 day DoS and have been having issues restoring services. I am currently working to move the modpack onto a backup launcher.

Firelad

Official CC2 Project

Hello everyone, big news. We at The World R:Craft have now joined the team at http://www.cyberconnects2.com/index.php We are now an official CC2 project fully backed by them. I am personally flattered and thrilled to join CC2, which contains a large portion of the original community of TW2D, arguably the biggest dot hack fan project ever. Big thanks to Tyrial for his support of the project!

If you wish to join The World R:Craft, please register at http://www.cyberconnects2.com/index.php and fill out one of our apps! Also, be sure to check out the new TW2D being developed by CC2, and brace yourselves for The World R:2, a 3D game, currently in the works!

Also, like CC2 on facebook! : https://www.facebook.com/CyberConnects2/?fref=ts

-Kendo

AzureZhen

Staff Wanted

WANTED: builders, coders, skinners, modelers

We are now looking for talented people to create 3D minecraft models, skin 3D minecraft models, and to help with coding and the technical aspects of running the server/tweaking gameplay/creating and implementing mods. If interested fill out an app in the apps section. And we are still looking for map builders as well.

AzureZhen

Version 1.7

Modpack Version 1.7 Released!

Changes:
Keys and such reconfigured, please take a look at controls to learn them.
More photos added to main menu.
More music added to main menu.
Credits page added to main menu.
Added sponsor to main menu.
More Player Models added so you can link your own skin.
Removed some mods that were no longer needed.

Known Bugs:
Default minecraft health bar is shown.
Game sometimes crashing when going in between Delta Bursting Passed Over Aqua Field.
Mobs in Delta Bursting Passed Over Aqua Field don't give right experience points. This is a bug in the new leveling system.
Besides either dying or completing the dungeon, the only other way out of Delta Bursting Passed Over Aqua Field is to do /spawn. *Soon to be changed to /gateout

Recommended Specs for Modpack:
Intel dual core/AMD quad core
2 to 3 GB of memory.
Java 7 64 bit.
Integrated graphics *Shaders and Textures pack require a dedicated GPU for best results.

AzureZhen

Version 1.6

Modpack Version 1.6 The Stability Update Released!

Hello everyone, I hope you are having a great morning/day/night where ever you might be in the world! I am proud to announce The 1.6 release of our modpack that also includes the official launch of our server! This is a major update as it brings closer to the final setup of the class systems, which permissions and more spells are left, major stability of the modpack overall, and the return of some of the originals to a much more active roles! You can update your Technic packs to enjoy our new update! Our official launcher should be coming soon so the days of having to download the modpack in a whole are coming to an end!

Additions:
Chat is now fixed and better then Vanilla chat.
Redesigned main menu with new music!
Added in Mac Anu theme to Mac Anu.
PVP Toggle added. *Still in beta not recommend yet*
Windowed Fullscreen added.
Full controller support, you can now map The World R:Craft to your favorite controllers!
Tall doors added.
Starting Inventory added *Not configured at this time
Resource Loader added to make it easier to upload sounds and such to the game.
Voice chat in-game *To be tested

Changes:
Removed some mods that had massive memory leaks, speeding up the game overall.
Removed Mineloader for faster load up time/memory leak.
Updated almost all mods to latest versions.
Started the rewrite to the leveling system, fixing the sound bug that caused some lag.
Keys and such reconfigured, please take a look at controls to learn them.

Known Bugs:
Default minecraft health bar is shown.
Game sometimes crashing when going in between Delta Bursting Passed Over Aqua Field.
Mobs in Delta Bursting Passed Over Aqua Field don't give right experience points. This is a bug in the new leveling system.
Besides either dying or completing the dungeon, the only other way out of Delta Bursting Passed Over Aqua Field is to do /spawn. *Soon to be changed to /gateout

Recommended Specs for Modpack:
Intel dual core/AMD quad core
2 to 3 GB of memory.
Java 7 64 bit.
Integrated graphics *Shaders and Textures pack require a dedicated GPU for best results.

AzureZhen

Major Update

Major Update:
The server is now up and running for a stress test and stability. I've managed to finally figure out which mods didn't need updated and what could be updated. This was 5 hours and 2 black outs worth of work, I hate Forge mods sometimes but it's worth it for the server!

Once I am satisfied with it, I am just waiting to hear back from Tyrial about the state of our custom launcher. If it's still a good ways from being completed, I'll just upload the modpack to technic launcher. I am hoping we can have our own custom launcher soon!

Also you might have noticed that our website changed a bit, I've added a server status on the top of each page for the MC server and our TS server. Please note the TS server reads down but it is in fact up.

We are recruiting builders and coders as we are in desperate need of them. Even if you can't build super awesome things, if you can follow a set plan and do a lot of copying and pasting, WE NEED YOU! Thank you guys for staying with us so far and welcome to anyone new! So for please stand by as the testing is being done and go give our forums some love! http://worldrcraft.enjin.com/home
-AzureZhen

AzureZhen

Version 1.17.0

Hey everyone, small update it here. It's taking me a little longer then I expected to update the modpack. 1.8 just seems broken completely so I'm sticking with the 1.7.10 update. However it seems one of our mods seems to have a massive memory leak, so I updated all the mods to their latest and now the modpack just crashes. I am going to start back over and update slowly from the old pack to see what breaks/if the memory leak is fixed. Please stand by and go give our forums some love! http://worldrcraft.enjin.com/home
-AzureZhen

AzureZhen

New Website

HUGE UPDATE: We are now recruiting builders for the project. If you love .hack and feel you can make some high quality mmorpg maps, feel free to fill out our application on our new website at:
http://worldrcraft.enjin.com/home. I am returning to the project as the founder/head builder, along with AzureZhen, Kaldeon, and hopefully many others to come.

-Kendo

Firelad

Huge Update

HUGE UPDATE: We are now recruiting builders for the project. If you love .hack and feel you can make some high quality mmorpg maps, feel free to fill out our application on our new website at:
http://worldrcraft.enjin.com/home. I am returning to the project as the founder/head builder, along with AzureZhen, Kaldeon, and hopefully many others to come.

-Kendo

AzureZhen

Return to Work

Good morning/afternoon/night where you are in the world! As of the last few months, this page has been inactive because I've been the only one working on the modpack and I burnt myself out bad on it. I am returning to this project and as I believe so is KendoFang, the creator of this project back in it's early days. Please stay tuned for more details as they come.

AzureZhen

Poll Time!

Poll time!
For the 1.8 update, do you want a single open world with a main core city with building turned on or to keep Mac Anu (which will need fixed and finished) and the multiworld system in adventure mode. Hunger won't be a thing as I have that disabled. Post below what you think!

AzureZhen

Version 1.8

Huge update of the server and client coming soon. The server will be updating from 1.7.10 to 1.8 and a few things are dropping for right now. I will post a complete change-log of what is changed, the same, and new. I guess it also goes to say, I'M BACK. The server will be, as far as it stands and I'm aware, the server is now hosted and are basically part of CyberConnects2 now. Here is some music to hold you over! https://www.youtube.com/watch?v=HFuGWvEISk0
-AzureZhen

AzureZhen

CyberConnects2

*IMPORTANT NEWS REGARDING THE FUTURE OF THIS PROJECT*
I have been contacted by Tyrial of CyberConnects2 and he wishes to pick up the server and future development. We are in the current process of moving things into their hands. They have also agreed to allow me back, if I ever deem myself ready to come back, so one day after I get my life settled I might return.
-AzureZhen

AzureZhen

Stepping Down

Hello everyone,

*sigh* After much thought on this subject, I've decided that I am stepping down from project. I do not do this lightly however with the current state of my financials and recently becoming a single father to two wonderful children, I no longer have the time, energy, drive, or will to continue working on this project. This project has started becoming too much for me to handle with everything else. I am sorry to everyone who was following us and waiting for a more polished server/modpack. I am sorry to my fellow project members and friends.

I will be releasing the project files (The server files and modpack files) to rest of the team so if they wish to start everything back up they can. In that case, I will add them as a page owner over here so they keep you guys updated. I thank you all for your help, advice and dedication to this project.
- AzureZhen