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Erroneous

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Everything posted by Erroneous

  1. Erroneous

    Wow hi!! 👀

    Welcome to the community Pekoe! Hope you enjoy what we have to offer. Not much activity here on this site as much as it's a place for storing files for people to pickup i.e. the fragment server files and the ringtones. However we are available on every social media and messaging service out there for peoples personal choice to join us on.
  2. Erroneous

    75% Off Steam and PSN

    You want more .hack? .hack//G.U. Last Recode is still on sale for 75% and 74% off on Steam and PSN respectively. The intellectual property rights belong to BANDAI NAMCO Entertainment. They, not CyberConnect2 decide on the next .hack game. Show them numbers! Buy this game now at it's lowest price $12 for yourself, for a family, for a friend, check your friend's wish list on those services. Stream the game on Twitch and YouTube, show that the game is trending, make the concurrent users playing reach new records. Show real numbers. Be sure to share and retweet this on every platform and use the following hash tags. Steam: https://store.steampowered.com/app/525480 PSN: https://store.playstation.com/en-us/product/UP0700-CUSA07559_00-HACKGURECODE0000 #dothack #dothackgu #lastrecode #dothackers #dothackrevival #ドットハック #steam #steamsale #PSN #bandainamco #cc2
  3. Buy .hack//G.U. Last Recode for yourself or a friend at -75% off for the lowest price of $12.50 USD. https://store.steampowered.com/app/525480/hackGU_Last_Recode/
  4. Erroneous

    Last Recode on Sale 75% Off

    Last Recode on sale at $12.49 USD for the next 14 hours on Humble Bundle for the PC. https://www.humblebundle.com/store/dot-hack-gu-last-recode
  5. Erroneous

    Liminality OVA

    Liminality was the OVA for the first generation of the dothack franchise that was included with the original PS2 games. Each game had included 1 DVD each for each of the 4 episodes of .hack//LIMINALITY that coincided with the game's timeline. This was the real world account of events while you played the PS2 video game, each involving a party directly tied to the in game characters and events that were occurring at that time. These director scripts were provided by the late Kevin Seymour who oversaw the western localization of these episodes while working with and along side ZRO Limit Productions, Animaze..iNC, and in communication with Bandai America. Those who handled Kevin's estate sold off various director scripts including the four episodes of Liminality and the four PS2 games for .hack//Infection, Mutation, Outbreak, and Quarantine. Thanks to a generous donation from Gemcrim from the community, we were able to purchase one of the set of scripts from the estate sale. So what is the importance of these director scripts? First hand we see the original translations from Japanese to English, then we see what steps they were thinking in terms of timing and video editing to make the dialogue match the duration of the lips animation moving (to avoid an original Godzilla dubbing out of sync), we also get to use which voice actors were used for some of the extra's, and the communications shared between each studio that took place throughout this whole process. This is a piece of dothack history, localization history, and a time period of the early 2000's standard dubbing practices. Take what you wish from these scans and notes, we are releasing them as-is with the only redactions of peoples phone numbers, physical addresses, e-mail addresses, and other personal and private information. Liminality OVA1 Translations Liminality OVA1 Voice Script Liminality OVA2 Translations Liminality OVA2 Script Ver 1 Liminality OVA2 Script Ver 2 Liminality OVA3 Script Ver 1 Liminality OVA3 Script Ver 2 Liminality OVA3 Script Ver 3 Liminality OVA4 Voice Script View full article
  6. Erroneous

    Liminality OVA

    Liminality was the OVA for the first generation of the dothack franchise that was included with the original PS2 games. Each game had included 1 DVD each for each of the 4 episodes of .hack//LIMINALITY that coincided with the game's timeline. This was the real world account of events while you played the PS2 video game, each involving a party directly tied to the in game characters and events that were occurring at that time. These director scripts were provided by the late Kevin Seymour who oversaw the western localization of these episodes while working with and along side ZRO Limit Productions, Animaze..iNC, and in communication with Bandai America. Those who handled Kevin's estate sold off various director scripts including the four episodes of Liminality and the four PS2 games for .hack//Infection, Mutation, Outbreak, and Quarantine. Thanks to a generous donation from Gemcrim from the community, we were able to purchase one of the set of scripts from the estate sale. So what is the importance of these director scripts? First hand we see the original translations from Japanese to English, then we see what steps they were thinking in terms of timing and video editing to make the dialogue match the duration of the lips animation moving (to avoid an original Godzilla dubbing out of sync), we also get to use which voice actors were used for some of the extra's, and the communications shared between each studio that took place throughout this whole process. This is a piece of dothack history, localization history, and a time period of the early 2000's standard dubbing practices. Take what you wish from these scans and notes, we are releasing them as-is with the only redactions of peoples phone numbers, physical addresses, e-mail addresses, and other personal and private information. Liminality OVA1 Translations Liminality OVA1 Voice Script Liminality OVA2 Translations Liminality OVA2 Script Ver 1 Liminality OVA2 Script Ver 2 Liminality OVA3 Script Ver 1 Liminality OVA3 Script Ver 2 Liminality OVA3 Script Ver 3 Liminality OVA4 Voice Script
  7. Version 1.0.0

    19 downloads

    These are the voice script dialogues the English voice actors used to say their lines.
  8. Version 3.0.0

    15 downloads

    These are the voice script dialogues the English voice actors used to say their lines.
  9. Version 2.0.0

    13 downloads

    These are the voice script dialogues the English voice actors used to say their lines.
  10. Version 1.0.0

    15 downloads

    These are the voice script dialogues the English voice actors used to say their lines.
  11. Version 2.0.0

    17 downloads

    These are the voice script dialogues the English voice actors used to say their lines.
  12. Version 1.0.0

    16 downloads

    These are the voice script dialogues the English voice actors used to say their lines.
  13. Version 1.0.0

    16 downloads

    This is the translations from Japanese to English, prior to being reworked for the voice actors scripted lines.
  14. Version 1.0.0

    19 downloads

    These are the voice script dialogues the English voice actors used to say their lines.
  15. Version 1.0.0

    35 downloads

    This is the translations from Japanese to English, prior to being reworked for the voice actors scripted lines.
  16. Erroneous

    August 9th .hack Day!

    Every August 9th is .hack day! As CC2 pointed out in 2008, the Japanese characters for 8 and 9 can be read as "ha" and "ku", thus .hack day was born. Source @miyoshi_cc2
  17. Erroneous

    August 9th .hack Day!

    Every August 9th is .hack day! As CC2 pointed out in 2008, the Japanese characters for 8 and 9 can be read as "ha" and "ku", thus .hack day was born. Source @miyoshi_cc2
  18. Erroneous

    How to Get .hack//IMOQ Remake

    Hiroshi Matsuyama answers Q&A on .hack//IMOQ remake. To simply put #1 Show the support with numbers, buy digitally for yourself or a friend .hack//G.U. Last Recode on Steam or Playstation Store #2 Post on BandaiNamco's Facebook, Twitter, Instagram, and YouTube page's stating you want .hack//IMOQ remake/remaster and more .hack games! Get involved and have your friends join in! --- Dothack Discord https://discord.gg/YkRJjQF
  19. Erroneous

    Member Address

    Are you related to William Dafoe? 😂
  20. Erroneous

    Long time no chat everyone ^^

    Aloha Nightraid!
  21. Erroneous

    Hello

    I don't know at this time, I will have to get in contact with d5t to learn more.
  22. .hack//G.U. Last Recode on Steam at 75% off for $12.49 USD! Cheapest EVER! https://store.steampowered.com/app/525480/hackGU_Last_Recode/
  23. Erroneous

    Make Your Own Dothack Game

    Last November we at DHN wanted to host a community programming day where you the community would put your skills to the test and create the best fan dothack game. But to many people's disinterest in performing such a difficult task and many people questioning their graphic and programming skills, we sought a way to balance the field so that everyone could participate. Rather than the community sit and write code or sit and draw, we discovered an easier method. What if we provided the programs you could use and you would focus more on the storytelling. And thus the genre Text Adventure Game was the best platform to allow everyone the chance to participate. A text adventure game, for those unfamiliar does not use graphics whatsoever. It works like a Choose Your Own Adventure books, where everything is predetermined but the reader, in this case the player's choice would determine different outcomes of success or failure. The player is given a text prompt and makes a choice when the narrative needs a player to interact, or the player can move around and select options based on words and actions. If anyone may have been fortunate to play, a real life example of a game that is best known for this would be Zork. The programs you may choose for this challenge are Inform 7, Twine, Quest, or ADRIFT. You will want to read on the features each program has to offer best suited for your needs, i.e. some can be created on a web page without having to install any software, others allow easier navigation for branching results. Whichever option you choose is acceptable, you may even use any other software not mentioned here. So long as the community can download and play your game. The last rule and most important rule to this challenge is that it must be dothack related. Whether you decide to use existing dothack characters in a new story, or using the canon characters to retell the same story for those who were unable to play the games, or if you wish to create your own original characters that exist in The World franchise is acceptable. Which version of The World is up to you, the original, The World R:2 from the .hack//GU games, The World R:X from .hack//LINK, or The World FORCE:ERA from the movie .hack//Beyond the World. Character classes should be mentioned or made apparent, use of friendly creatures like Grunty's and ChimChim's are also encouraged, and of course monsters! While pulling out your notebook or notepad writing ideas, you should consider the following: protagonists, antagonist, supporting characters, a conflict, a solution, and a resolution. Be sure to consider other literary tools like themes and tones. And of course, be sure to share your works when you finished. Make sure to tag us @dothacknetwork on social media when you wish to share your work. And on September 13th 2019 aka International Programmers Day, we will pick an entry as the winner of 2019's Make Your Own Dothack Game challenge!
  24. Erroneous

    Dothack Network Social Media's

    We are registered on dozens of online communities and social media services, be sure to add/friend/follow us on your preferred service! #dothack #dothackers #dothacknetwork https://linktr.ee/dothacknetwork
  25. Erroneous

    About This Forum

    Most of the efforts of this community in general was posted and focused strictly on Facebook where we began in Nov 2012. As time passes, the restrictions and limitations of Facebook became apparent and problematic. We were news and a hub of information and directory of other dothack communities out there.. remaining. We needed a means to preserve the old and remaining sites and hosted our own site that had archived pages of other dothack communities. In addition we needed organization for files we hosted that are still downloaded today i.e. the English fragment area server and the lobby checker. As for activity and participation, we had started a Facebook Group that allowed members to contribute discussions and information. But it was cluttered and easy to loose discussions with those that ranked higher. As time passed again, Facebook became the center of many controversies. Some snowballed slowly while others more quickly and then the #deletefacebook trend happened. During these times of minor and major mishaps with the Facebook platform, we revived our messenger community from the dead Skype group to the trending Discord chat. There we had the ability to categorize sections and group people based on their needs. Forums are not as successful compared to social media networks and platforms or on messenger apps, so it's quite hard to bring back people to a forum like this and stay engaged compared to Facebook, Twitter, Reddit or Skype, Discord, Telegram and the like.
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