I have finally caught back up with school finally. Just have a few more personal things I have to take control of. Once I have my personal life fixed up a little more I'll have a lot more time to work on the game. Also amma offered to help out with the source if he knows it. So once i get the basics done I'll have a more of an update.
I'm a toaster!
Greetings people of Integrability! It is officially November and here are your Integrability updates! First off let us remind you that you can play Guilty Dragon "The Sin Dragon and Eight Curses" for your Android or iPhone if you have a Japanese account or have downloaded the APK file. Now those of you who may not be as fortunate, there is still the alternate option of downloading BlueStacks the PC and MAC compatible Android emulator to run the APK file and join in on the festivities of playing with your fellow Integrability users. Just remember, Android users can only play with Android users, same goes for iPhone users can play with iPhone users only.
Integrability officially launched February 2005, to-date its been 7 years running; with a plethora of predecessors prior to its official start date. We like to thank those who helped donated to the site hosting bills back when we were forced to move to a dedicated hosting plan with our hosting company to supply you with the needed resources to power the former RPG system back in the day. To thank those of you who helped us pay the bills, we decided to give to you a lifetime subscription package plan on our current version of Integrability. With this plan, you gain all the benefits of a monthly/yearly paid subscription user. What that means is everything in your power and abilities is unlimited, unrestricted, infinite, and bountiful. Where normal users gain 1 GP for every post they make, you will make double that amount. Where people have to wait in between posts to make the next, you have none. Where people have to go and re-size their pictures for upload, you can upload any image of any size. You can make 50 million blogs on the site, with 50 million galleries to go with that, you can also download each file in the downloads section 50 million times if you so wish. The World is yours without boundaries and more features are always being considered and added to the plot. We have you to thank for where we are today.
We've completely revamped our homepage at the suggestion of Oroton. Rather than displaying the old feeds it once had shown, it now feels more modern and up-to-date displaying new and relevant information. Displaying at the top shows the latest in rare and exclusive rare sprites or events we are hosting. To the right you'll see the latest discussions coming from our Facebook page. Beneath that you'll see random dothack goodies if you are a dothack collector to discover more merchandise available from the dothack franchise. And below that is a block showcasing the latest and newest Achievements you can earn for your account. And as always down the main center you can learn of the latest news from the dothack series exclusively provided by Dothackers.net's homepage.
Other recent changes include new spambot prevention to deal with the latest internet terrors. And for you new people just joining us, in your first days of posting at Integrability you will be greeted by automated messages from the site informing you of content you should be aware of to help guide you through our site and community. And for those who haven't joined or just barely joined, will be greeted by a popup designed by our lovely admin lady Pi, as herself, teaching you the basic fundamentals of the site in a cartoon tutorial.
Don't forget Integrability boast having hosted it's very own Minecraft and Terraria private servers, both which can be reached by using integrability.no-ip.org to your server lists. And unbeknownst to many of you, the former Integrability MMO 2D PC game is in development once more by a secret group of staff members who are discovering new ways to create a The World for you all to play in.
I would personally like to thank Crim, Sieg, and Oroton for participating in the first ever video competition where they had to splice together however they like the videos of Auzre Kite confused as to being Triedge, versus Haseo the Terror of Death. Thank you gentlemen and I do hope you enjoy your rare and exclusive black wings for your Character Models.
And closing, don't forget we're always a lovely chatty bunch at the public Skype chat group, contact Insydius on Skype if you wish to be apart of the real time conversations us users bask in daily. And to learn of the latest updates in real time with the rest of us on Skype.
In the words of [GM] Sieg.......SIEG ZEON!!!!!!!!
P.S. there are many roles of ownership and leadership here at Integrability. If you feel you wish to lend your talents or time with our community and become apart of our growing family, you are more than welcome to apply for a position within our staff team. Be sure to check out this topic to learn more. http://forum.dothack.org/topic/1118-careers-with-integrability/.
It's October and you know what that means! (aside the October character models) ..........Pumpkin carving time!
That's right, it's time to share your pumpkin carving delights! You can either carve your character, a theme from dothack, a theme from Integrability, or use the template I designed below to print from your printer and trace on your pumpkin's and carve out.
From this crude template, you'll want to trace everything and cut out the gray areas only. Everything in white should be pumpkin still. So grab your pumpkins, fetch a knife, and cut away and stick a candle in it then take a photo and share it here with the rest of the users to see your talents.
Participants in this event will receive an achievement award as well as 1-month free of Integrability subscription account services.
Gematsu reported late last week that CyberConnect2’s president and CEO Hiroshi Matsuyama mentioned an unannounced .hack// game is in the works at New York Comic Con. From the article they appear to be targeting both portable and home consoles. No word in about content, except that it will be new.
I’m glad to read that .hack// is still alive at CC2 and hopefully we will see an official .hack//LINK before it releases… probably not, but one can dream.
Well guys on sundays lately I have been able to sit down at work on some designing. I'll be uploading PDF's of the design so you guys can see the progress. Hopefully tomorrow I'll have a few things converted to PDF to upload and link....
Hello all, the title theoretically says it all but not really.
Just updated the project page with version 0.1.1, the instructions are a bit easier now, so please re-read and attempt the patch again. Included in this update should be everything that was in the original video. This was not true before, the patcher didn’t write to the ccs files in the sc folder, these files where the conversation pages when and the tutorials.
Also added a known issues section for problems that many people are having.
PS Savegames have no issues with these modifications, just drag and drop the new iso into the correct place, people on the PSPgo should not resume from paused/sleep game mode between iso upgrade.
Hey guys just a quick post, I just receiced this e-mail from the Integrability Forums(aka dothack.org) I know it was just a form e-mail but I felt it was funny. So to everyone who just receiced the same e-mail you have come to the right place. Project page can be found here, for complete instructions.
Thanks for the shout out.
It's been awhile,
How have you been? Things sure have picked up in the dothack realm lately if you were unaware. First off recently announced was a push for having the iOS and Android app Guilty Dragon for North America and Europe by the games developers. Coming soon the Japanese release will debut and soon after that the rest of us will get our chance. Next up was the translation of the Thanatos report, an extra found on the .hack//The Movie + VS Hyrbrid disc, so if you haven't watched it then check out YouTube to see. Then, a major breakthrough on the .hack//LINK unofficial translation group released their first game patch for all of us to download and patch to our current Japanese copies of .hack//LINK for the PSP, search on Google for Hello Toaster for more and how to apply the patch. Moving forward, Project X Zone, the upcoming tactical role-playing game for the Nintendo 3DS including characters of the dothack franchise such as Kite and Blackrose; releases October but surprisingly a major push for localization by the developers is also in the works announced this week. So whomever said Dothack is dead, you were dead wrong.
The Dothack community still grows, from news at our neighbors at Dothackers.net; to our friends from CyberConnects.org developing a 3D MMO of TheWorld, all the way over to the guys at .hack//Wikia updating the latest information on the characters plots and stories we know and love, and far as those individuals like JunBansyoya and Kuukai whom spend their time translating an entire game and releasing free to the public English patches of PSP games. Rest assured if your a fan of dothack, there are people out there representing the English speaking community.
Back in the World of Integrability, we have major story line progress updates. The fabled main story has up and started, the cast and plot has been established, and you the players will now have the opportunity to witness the story unfolding, or, become part of how the story is told. Keep focus on the Role-play and watch what will take place in the coming weeks. Who knows, you may even become the next Dothacker with special powers and abilities, or perhaps become infected and restricted. Find out more at your local Integrability role-play section today!
For you character model enthusiast, don't forget next month is October, you know what that means? HALLOWEEN AVATARS! Start posting and start saving your hard earned avatar points today and on October 1st, the doors to Halloween wares will become available to you.
If you like to stay active and up-to-date, be sure to join us in our daily Skype chats by contacting Insydius on Skype to be included in our public group chat. You'll find up to the second information, updates, progress, fellow Integrians to chat with, and much much more!
And finally, if you ever want to meet the creator of Integral and Integrability and live or plan on visiting the Washington state area between October 26-28th, then drop by over to the local anime convention AkiCon for a chance to meet Edan and Effie! And no, Edan does not give glomps.
Live long and prosper Integrians!
Server now compiles and loads data into it. All I have to do is get the server to Handle Incoming packets form the clients. Once that is finished I will put in the Spell casting checks on the server also. Once that is done and the client conencts to the server, and allows you to register and login, and create a character I will release a small test to make sure everything is okay with it. That means the community will be allowed to play a non dot hack type of game. There will be no maps what so ever though.
Okay guys an gals. I'm here to take an official vote. I'm getting worn out from coding my own engine for this game. With this i'm feeling i don't want to continue. So i have found a few solutions to our problems.
1. We go back to the vb6 engine. there have been huge improvements of the open source project lately. Its been upgraded to use vb6 and direct x 8 .
2. We go a different route and we use The Mana World. Which is an open source C++ client and server. It will take a little longer with this route but it will be cross platform.
I'm getting burnt out from programming the server. So I'm taking a break and focusing on the editors. I have recruited Deserter to help me make a database. Everything from items to npc and player character data will be held on the database. This is so we can have some game information on the forums custom pages.
Also the server is about 30% complete. Buy getting the editors out it will give the staff something to do.
I'm also integrating the forums login with the game and editors.
Edan here with the latest Integrability updates for you. Several announcement and updates were made to the site and our forum. Rego has returned to administration with us and with her fellow admins to keep the community safe and flowing while I, Edan, make my plans for travels back into the rest of the United States from Alaska. E3 was this month and unfortunately we hadn't heard anything official from NamcoBandai Games regarding dothack, however CyberConnect2 has splurged new information regarding characters and more video content from their Facebook this month. Back at Integrability we'll be in a dry spell with the monthly premium avatars until it picks up in October. We apologize for this and remind you that if you wish to create and design sprites, if you have some skills with an image software and wish to apply to the team then we welcome you. Another major comeback on the forum was the return of the Arcade system! This was establish with the recent E3 craze that was going on in the gaming community. Many of our players have pushed themselves and tested their gaming skills to achieve the brand new Integrability Achievements for obtaining a certain required score in each game. And thus far only 1 user has collected them all and achieved the Champion achievement which makes him eligible for participating in the King of Games achievement that we'll be holding once we get a few more users to acquire the Champion title.
A few things have shifted around on the forum index, the shoutbox is still around just now on the bottom of the page rather the top. The featured content has replaced the shoutbox location as of late to assist our new and old users with getting started and up to speed on the changes. As I will be moving physically where I live, the Minecraft server will be needed to shut down for awhile until I can reestablish a new internet service once I get to my new home. I apoligize for this whom it may disappoint but I promise to work quickly to get it up as soon as possible.
I'd also like to give a shout out to Jistr our long running member of the community whom up till recently was engaged and now has married the love of his life, congrats man! Another shoutout goes to Siegfre who some of you may know has been working with a few developers from the old fan site Cyberconnects in developing a new 3D MMORPG that utilizes the texture maps from .hack//Infection if you like to give this game a shot. You can head over to our Downloads page to learn more about this game and download to quickly play and see what its about. Remember we are not the games official support so you'll need to pop on over to their community to learn how to play and any assistance you may need to find. But your more than welcome to play with your fellow Integrians anytime!
And don't forget the Skype chatroom is always up and active daily, so if you wish to be apart of the Integrability community in a live conversation be sure to add Insydius on Skype to be added to this massive group daily chat.
So until I get back from the otherside people, this is Edan signing off! May you all share many memories together and discover many adventures ahead of yourselves.
Here is a list I've been working on. It is a list i'd like to get finished and everything tested before I release the beta.
Player Inventory - Being designed like dot hack
Item System - Not started
Chaos Gate System - Started
Editor login - Done
Map, NPC, Gate, Item Data sent to server via editor. - Done
Have server handle check for movement. Just not client. - Started
Password encryption - Done
The player inventory will most likely be the one that takes the longest. I Have to get the inventory system.
Updating maps client side now works. I had to restructure how the map data was sent and received but it finally works. I even have a message to the player saying that the map got updated. Although there are a few bugs with the editor logging into the server. I will be encrypting the passwords next and getting the Staff alpha back up and running.
If your on a PC or a Mac, you can download iTunes here. http://www.apple.com/itunes/download/
Awakening the World Podcast feed URL: dothack.org/podcast/index.xml
In the Advanced menu, select Subscribe to Podcast.
Enter the feed URL in the text box and click OK.
Don't forget we're looking for more members for the team so if you want to be involved speaking, writing topics and the script, or to manage the team itself feel free to apply today!
Hello, and welcome to another exciting day in Whats New Integrability. If you have not been following the updates going on with .hack//Beyond the World, .hack//VERSUS, and Project X Zone; then it may be time you followed their Facebook pages.
Many new projects have been underway, as well as many old faces returning and swarming the site with new posts. One of the latest projects was to rebuild the old Cafepress shop. Many of the most notable design you'll find is Rego's Integrability mascots characters available on T-Shirt form. Another project we been working on was to archive all the dothack products and memorabilia onto one page. Items who's titles are clickable will take you to the trusted websites we're working with such as RightStuf International and Play-Asia. Also, the Book of the Twilight, our personal wiki site received a restructure to its layout making it easier to navigate.
In the latest reconstruction, we've brought back the old milestone awards now renamed "Achievements" as the latest online gaming terms go. To receive your lost achievements be sure to make your appeal in the appeal discussion topic. The former RPG shop is also back. This system will once again house your GP earnings as well as your inventory.
Recently we made the decision to drop the former homepage powered by Wordpress because of its lack of integration with the forum itself so it pretty much sat on the side alone repeating the same information. But also now the new homepage will share cookies with the forum to give a more seemless look. The new homepage is apart of the forum and will blast you with the latest on-going at the forum. Unfortunately this change has broken the podcast and we will be attempting to fix this shortly.
There has been some updates in the mobile department. The developers are still working on a public release of the Android app. Whereas the old iOS app has been removed and a brand new one is in public testing. However the old iOS was free, this new version costs $1.99. I can't think anyone who lightly visits the forum using this app, but those like me who use it heavily may find it worth the price.
And finally, don't forget we're always looking for new potential faces who wish to be apart of the Integrability staff, community, and future. If you wish to be apart of the experience that moves the site forward, check out out staff application page and see if it's something you wish to do.
Well until then folks this has been an update from Integrability, salutations!
P.S. "Look forward to some good things on the horizon from your "friendly" admins. there's skyrim DLC and a new Elder Scrolls MMO coming out" -Namine
P.S.S. "gonna have to be, because I'm leaving next month from Alaska, into Canada, and back into the USA. so the admins are left in charge while the Edan is away" -Edan
Thats right guys, I'm about to commence the staff testing phase! In a few short weeks I'll be giving select staff, mostly those who are still active the link to downlaod the game and the staff editors. During this time I will build on the Chaos gate system along with the Item system.
With my semester ending next week I will have more time to work on this and from there I'm hoping to have a Closed beta by the end of August.